Introduction

Educational institutions have responsibility for maximising the learning outcomes and wellbeing of all learners through providing access to a high-quality education that is free from discrimination. All learners are entitled to quality education experiences, where they:

  • feel included in an environment of high expectation
  • are are both able and enabled to learn.

Inclusive 21 learning spacesTo ensure this occurs, educators need to consider how all learners can perceive, understand, and interact with the physical and digital environment to enable them to easily accomplish their goals.

Nowadays, educators are able to easily achieve their responsibility because:

  • research based strategies in such areas as learner variability, growth mind sets and personalised learning.
  • tech companies such as Apple design and build in a variety of award-winning assistive technologies as standard.
  • app developers such as RedJumper have made it easier and quicker for users to create accessible content.
  • mainstream technologies such as iBeacons are being integrated io make environments more inclusive.

Resources

Downloads

  1. 21st C Inclusive Learning: A PDF of Greg’s webinar

Accessible apps & resources

  1. Web2Access: Resource for selecting accessible ‘Web 2.0’ interactive and collaborate e-learning tools.
  2. Selecting apps is personal!: Not only a process for selecting apps but a cornucopia of expert collections and crowd sourced ideas.
  3. Accessible Digital Office Document (ADOD) Project: This site can help you create accessible office documents and choose accessible office applications for your organization. The guidance is based primarily on WCAG 2.0 and ATAG 1.0.

BYOD accessibility

  1. AppleAccessibility
  2. Microsoft Accessibility
  3. Google Accessibility

Wayfinding / iBeacons

  1. Estimote: Manufacturer of iBeacons
  2. iBeacon Insider

 

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